| Jan.
25, 2001 (Lexington, Ky.) Entertaining
and imaginative displays, demonstrations and contests will
be featured at the University of Kentucky Engineers Day Open House on Saturday, Feb. 24,
from 9 a.m. to 1 p.m. in the universitys engineering buildings. The theme of this
years open house is Where Imaginations Run Wild. Free
and open to the public, the open house is geared to middle school and high school students
who have an interest in math and science. Advance registration is not required for general
activities; however, some contests require pre-registration.
The
event will include lab tours, demonstrations by students and faculty and an array of
interesting and educational contests. New contests include balloon-powered car design and
catapult basketball.
The
event will also feature the Rube Goldberg Design Contest in honor of the late cartoonist
Rube Goldberg, who specialized in drawing whimsical machines with complex mechanisms to
perform simple tasks. This years assignment is to design a machine that will ring a
bell.
Engineers
Day Open House is held annually in conjunction with National Engineers Week.
For
more information, call Donn Hancher at (859) 257-4857 or visit the UK Engineers Day Web
site at www.engr.edu/eday.
The
contest schedule follows:
ADVANCE
REGISTRATION REQUIRED:
· Balloon-powered
car: Design
a vehicle to be powered by one or two officially supplied balloons. Contestants will
include a distance competition and a single-elimination drag race tournament.
· Egg
drop:
Design a container in which a raw egg can survive a 34-foot fall. A combination of
lightest container and shortest travel time of those in which the egg remains intact will
determine the winner.
· Newspaper
bridge:
Build a model bridge using 10 newspapers and tape. The bridge that supports a Lexington
telephone book wins.
· Popsicle-stick
bridge:
Build a model bridge of Popsicle sticks and glue. The strongest bridge wins.
· Pringle
mailing:
Mail one original-flavor Pringle without it breaking.
· Rube
Goldberg design:
Build a device that rings a bell using provided specifications. The most creative and
complicated device wins.
· Volcano:
Build a volcano using such materials as papier-mâché, clay and cardboard that spews lava
of vinegar, baking soda and cornstarch. The volcano that spews lava closest to 18 inches
from the outer edge of its base wins.
NO ADVANCE REGISTRATION REQUIRED:
· Artificial
leg manipulation: Maneuver
a simulated leg on a computer into a number of positions. The contestant who holds the leg
in the positions with the fewest errors wins.
· Barge
loading: Use
a four-by-four piece of aluminum foil to build a barge that will float while carrying
pennies. The barge that can carry the most pennies wins.
· Catapult
basketball: Build
a catapult out of any material that will launch a ball not more than one pound in mass and
no more than four inches in diameter, through a hoop placed parallel with the floor.
· Drop
zone:
Build a slow-falling device of paper, paper clips, staples, dental floss and clear
adhesive tape that will hit a five-foot round target when dropped from 30 feet. The device
that hits the target and has the longest fall wins.
· Edible
car:
From edible foods, assemble a car that will roll down an incline. The car that travels
farthest wins.
· Design
erector set:
Assemble a structure using provided instructions and materials. The fastest-built set
wins.
· Human
hair tensile strength: Contestants
guess the tensile strength of their hair (strand must be at least four inches long).
· Index-card
bridge: Build
a bridge that can hold at least two-and-a-half bricks using paper clips, tape, scissors
and as few index cards as possible. A combination of the number of bricks and the index
cards will determine the winner.
· Model
crane: Build
a crane of provided drinking straws, tape and thread that supports an off-center load of
100 grams. A combination of the cranes height and the distance from the base to the
100-gram weight will determine the winner.
· Paper
airplane: Make
a paper airplane from 8½- by 11½-inch paper. The plane that flies the farthest wins.
· Scavenger
Hunt: Visit
labs around the College of Engineering and ask questions about the research. The winner
will have visited the most labs and answered the most questions correctly.
· Tower
building: Build
a tower out of index cards. The tower that supports the most weight wins.

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