3-on-3 Basketball
**National Federation Basketball Rules will be in effect except where otherwise specified**
ALL UK INTRAMURAL POLICIES AND PROCEDURES APPLY.
FOR INFORMATION CONCERNING POLICIES AND PROCEDURES ON ELIGIBILITY, REGISTRATION, IDENTIFICATION, EVENT DAY CHECK-IN AND PARTICIPATION AND MORE, GO TO THE UK IM WEBPAGE AT www.uky.edu/StudentAffairs/CampusRec/IM
NOTE TO BCTC STUDENTS:Beginning with the fall semester of 2006, BCTC students are no longer automatically eligible for participation in UK Intramural activities and other Campus Recreation programs.
- To become eligible, BCTC students must pay the “Recreation Fee.”
- The “Recreation Fee” can be paid by eligible BCTC students at www.uky.edu/UK-eStore along with fees for other UK programs.
- For information about paying the “Recreation Fee,” becoming eligible for Campus Recreation programs and joining the Campus Rec programs, please call the Campus Recreation main office at 257-3928 or stop by Monday through Friday between 7am and 6pm to the main office located in the Johnson Center.
- Valid university student and faculty/staff I.D.s required to enter the SEATON CENTER and to participate in Intramural events
- No time conflicts can be honored for tournament play
ROSTERS
- Roster limit: Four (4) players, all are eligible to play in each game
- Two (2) players are required to start a game
- No players may play on more than one team
GENEREAL GAME INFORMATION
- Valid University Student and Faculty/Staff IDs required for participation in all UK Intramural events.
- Half court play
- There are no timeouts
- A 5-minute Rule is in effect for this event
- 5-minute rule point value is 3 points per minute for each unprepared minute beginning with the start of the game clock and each subsequent minute passing
- At the 5 minute mark of the game, a forfeit shall be declared
- Substitutes can be made after a made basket or stoppage of play by the officials for fouls, violations or official timeouts
- Players should call “sub” and wait to be beckoned to the floor by the officials
POSSESSIONS
- First possession to start a game will be determined by a coin toss with the team winning the toss gaining first possession
- Possession changes after a made basket barring a rules violation or foul
- The game is not “make it, take it”
- The imaginary “Check Line” is beyond the 3-point arc at the top of the key
- Teams must take the ball beyond the “Check Line” following ALL changes in possession, after a steal, after a score, after all rebounds and including the rebound of an “air ball” shot, etc
- A team not checking the ball shall be in violation and the ball shall be awarded to the opposition
- Possessions received to start the game or overtime, after a score, after a violation or after a foul or other stoppage of play by the officials shall begin with a PASS from beyond the 3 point arc at the top of the key
- Possessions obtained by a steal or rebound, must simply be checked somewhere beyond Check Line and may be directly played
- First possession to start sudden death overtime will be determined by a coin toss with the team winning the coin toss gaining first possession
- In sudden death overtime, the first team to score will be declared the winner
- There is not any form of equal possession rule
THE GAME
- A coin toss determines first possession for the game and for any overtime periods
- A coin toss will be made for each situation
- Any held ball possessions and the subsequent possession arrow decision will be based on the latest coin toss to occur
- Games will be played to 21 points or 15 minutes whichever comes first
- The game clock will be set for 15 minutes
- There are not halves, so the game clock will run for 15 continuous minutes
- If a team scores 21 points prior to the end of the 15-minute game clock, the game is over
- The team leading when the 15-minute game time elapses will be declared the winner
- If there is a tie at the end of the 15-minute game time, teams will play a one (1) minute overtime period where a coin toss will decide first possession
- If there is still a tie after the one minute overtime period, teams will play sudden death overtime where the first team to score wins the game
- Points will be awarded for converted baskets as follows:
- 1 point for a free throw
- 2 points for a converted field goal within the 3-point arc
- 3 points for a converted field goal outside of the 3-point arc
- Winning teams need only win by one (1) point
FOULS AND FREE THROWS
- All common, personal and technical fouls shall be counted against the team total
- Technical, intentional and flagrant fouls shall be recorded against individual players and towards ejection
- Two (2) technical or intentional fouls results in the ejection of the offending player
- One (1) flagrant foul results in the ejection of the offending player
- Teams shall shoot two (2) free throws in all cases of technical, intentional or flagrant fouls and retain possession of the ball
- Common and personal fouls shall not be recorded for individual players
- Players may not foul out but may be ejected for cause
- Bonus on and after the fifth team foul
- There is not a double bonus so all bonus situations shall be shot as one and one
- Shooting fouls
- Shooting fouls with a missed basket will result in retained possession on team fouls 1-4
- Shooting fouls with a made basket will result in the counting of the basket and possession to the offending team on team fouls 1-4
- Shooting fouls with a missed basket will result in two free throws on and after the fifth team foul
- Shooting fouls with a made basket will result in a single free throw on and after the fifth team foul
- During free throw situations, players will line up and play will continue on the make or the miss as with any free throw situation
campus recreation . university of kentucky . 177 johnson center . lexington‚ ky . 40506–0220 . (859) 257–3928 . fax (859) 257–6147




