// JavaScript Document

	// Set up the image files to be used.
	var theImages = new Array() // do not change this
	// To add more image files, continue with the
	// pattern below, adding to the array.

	theImages[0] = 'images/gd_banner1.jpg'
	theImages[1] = 'images/gdbanner2.jpg'
	theImages[2] = 'images/gd_banner3.jpg'
	theImages[3] = 'images/gd_banner4.jpg'
	theImages[4] = 'images/gd_banner5.jpg'
	theImages[5] = 'images/gd_banner6.jpg'
	theImages[6] = 'images/gd_banner7.jpg'
	theImages[7] = 'images/gd_banner8.jpg'
	theImages[8] = 'images/gd_banner9.jpg'
	theImages[9] = 'images/gd_banner10.jpg'
	theImages[10] = 'images/gd_banner11.jpg'
	theImages[11] = 'images/gd_banner12.jpg'
	theImages[12] = 'images/gd_banner13.jpg'
	theImages[13] = 'images/gd_banner14.jpg'
	theImages[14] = 'images/gd_banner15.jpg'
	theImages[15] = 'images/gd_banner16.jpg'
	theImages[16] = 'images/gd_banner17.jpg'
	theImages[17] = 'images/gd_banner18.jpg'
	theImages[18] = 'images/gd_banner19.jpg'
	theImages[19] = 'images/gd_banner20.jpg'
	theImages[20] = 'images/gd_banner21.jpg'
	theImages[21] = 'images/gd_banner22.jpg'
	theImages[22] = 'images/gd_banner23.jpg'
	theImages[23] = 'images/gd_banner24.jpg'
	theImages[24] = 'images/gd_banner25.jpg'
	theImages[25] = 'images/gd_banner26.jpg'
	theImages[26] = 'images/gd_banner27.jpg'
	theImages[27] = 'images/gd_banner28.jpg'
	theImages[28] = 'images/gd_banner29.jpg'
	theImages[29] = 'images/gd_banner30.jpg'
	theImages[30] = 'images/gd_banner31.jpg'
	theImages[31] = 'images/gd_banner32.jpg'
	theImages[32] = 'images/gd_banner33.jpg'
	theImages[33] = 'images/gd_banner34.jpg'
	theImages[34] = 'images/gd_banner35.jpg'
	theImages[35] = 'images/gd_banner36.jpg'
	
	// do not edit anything below this line

	var j = 0
	var p = theImages.length;
	var preBuffer = new Array()
	for (i = 0; i < p; i++){
   		preBuffer[i] = new Image()
   		preBuffer[i].src = theImages[i]
	}
	var whichImage = Math.round(Math.random()*(p-1));
	function showImage(){
		document.write('<img src="'+theImages[whichImage]+'">');
	}
