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  • student drawing a building facade under the title "principles and elements"

    In March 2017, the School of Interiors at the University of Kentucky received the Teaching Excellence Award from the Interior Design Educators Council (IDEC), the national organization of interior design educators. To learn more, I spoke with Patrick Lee Lucas and Helen Turner about the initial conversations that led to the course redesign, the process of working collaboratively with colleagues, and the road ahead as they continue to refine and expand their efforts.

  • screenshot of a minecraft game, featuring greek, european, and egyptian buildings behind a pond with mountains in the background

    Dr. Steve Davis is an Assistant Professor of History at the University of Kentucky, where he teaches precolonial and modern South African history using the popular video game Minecraft. CELT's Dr. Nicole Martin asked Dr. Davis about his goals for student learning, and how he encourages students to develop skills in historical analysis through virtual world-building.

  • students in an auditorium classroom viewed from the front, all of whom have apple laptops open on their laps. the image is heavily stylized with chiaroscuro contrasts between light and dark

    To unpack some of our assumptions about attention, learning, and technology in the classroom, I spoke with Dr. Yuha Jung and Dr. Rachel Shane of the Department of Arts Administration. Jung and Shane have worked with colleagues to integrate technologies into their teaching so that students are more likely to be on task. What follows is an informal exploration of what it means to pay attention and to learn in the context of the contested value of digital technologies.